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(+1)

thanks! i really like the core mechanic but the progression is meh. I think this could make a good roguelike and not that good of an incremental, because there is some strategy in how the dynamite should be placed.

(+2)

i think strategy is not a bad thing in an incremental game. a lot of incrementals feel like slop, i really like ones where there is some degree of skill/friction involved.

(+1)

i love "slop" incremental games lol where i can just turn off my brain and watch numbers go up 

(+1)

once the bombs are big enough you could size up the map to destroy bigger things, like bigger rocks, mountains, maybe eventually go to space and destroy planets. There's a lot of room for more incremental stuff :D
But Roguelike might work too yeah

ooh thats some god ideas