Amazing music, cute character art. Although some sound balancing is definitely needed, and the combat is way, way too punishing/RNG-heavy.
Viewing post in PRIMORPHOSIS jam comments
The speed of enemy attacks and the player's gauge seem to change speed arbitrarily, being either wildly quick or too slow, so I didn't feel like I was able to ever get a rhythm going with dodging and dealing damage. When you get hit it's really bad since the enemies deal as much damage as you if not more most of the time. Especially if there's more than a single enemy, battles are really hard; escaping them didn't help because the enemies immediately chased after you, too.