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SirBiscuitman

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5
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A member registered Aug 18, 2024 · View creator page →

Creator of

Recent community posts

thank you!

Yeah, i’m planning on expanding the game and hopefully trying to implement more creepy stuff as well.

I did decide to try and spruce up the map a little bit, the first thing i’ve done is add a new path tile to guide the player a little bit on where to go.

Sorry for replying twice, but may I ask what you liked most about the combat? I just wanna know what to think about if I expand it

Thank you for the feedback!

I’m not experienced with making horror games so I understand if it wasn’t super unnerving. The other thing I did try to implement to make it more disturbing is that losing battles causes you to get eaten by the enemy that beat you.

If I try to update this game, i’ll try to add more map variety and make the game world more disturbing.

i see. The bald enemy is meant to be a miniboss to end the game, as it was pretty short. I found I accidentally set the final level as the main scene in godot, so i’ll fix that.

thank you for the feedback! I do know about the whole mixing resolutions thing, so i may try to fix that. Also, on what part did you get stuck on level 2?

Thank you for the feedback! I did know about shooting enemies offscreen and tried to fix it by making the bullets last less time, but I may have not done it right. I, to be honest, got most of the levels done in the night before submission. I may have been able to make a couple more levels, but they wouldn’t have had any unique gimmicks. i’m thinking of updating the game in order to add new levels, though.

(1 edit)

yeah, i probably set the wrong thing as the default scene in godot. Whoops :/

edit: also, another thing is the reason i added shooting mechanics was actually to make it a bit more unique, and also because i suck at making puzzle games.