the speed thing is probably from specific enemies like the bilemouths who have enough speed to attack before you unless you tazer their legs to reduce speed (tazer ignores speed order and just attacks as soon as you input it)
Sorry, I actually meant the speed of the gauge (the one that dictates your attack's strength) and timing to dodge attacks.
I see. I’m not sure why you had the issue with enemy attacks because I programmed it so that enemy attacks are the same timing every time