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(+1)

Good job, it is pretty buggy, my fans were instantly running at 80%! Also, very weird choice of having a setup .exe for a game, instead of a .exe plus a folder for data (I'm assuming you didn't build it with Unreal/Unity/Godot, maybe OpenGL or something from scratch, or another engine). Couldn't hear any audio, but art was good, I found it similar to some other itch.io game I played a bunch of time ago with many objects floating in some water (can't remember the details). Anyway, nice work on the game and congrats for publishing it 2 hours before the deadline!

  1. It was made in Unity, but I used Inno Setup Compiler.
  2. Unfortunately my friend didn’t have time to make a song, and Im still learning, it would’ve been a mess with audio.
  3. The game is meant to be buggy as the simulation went out of control because of a hacker, thats what the dialog says.
  4. There should be been a water sound but the Build didn’t manage to have it. Thanks for rating tho!
(+1)

Thanks for the response and good luck in the future!

Thanks