Good job, it is pretty buggy, my fans were instantly running at 80%! Also, very weird choice of having a setup .exe for a game, instead of a .exe plus a folder for data (I'm assuming you didn't build it with Unreal/Unity/Godot, maybe OpenGL or something from scratch, or another engine). Couldn't hear any audio, but art was good, I found it similar to some other itch.io game I played a bunch of time ago with many objects floating in some water (can't remember the details). Anyway, nice work on the game and congrats for publishing it 2 hours before the deadline!
Play game
Two Sides's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4718 | 1.863 | 2.500 |
Originality | #4795 | 1.938 | 2.600 |
Fun | #5228 | 1.416 | 1.900 |
Overall | #5239 | 1.491 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Well you're told that you are in a simulation, and the simulation got out of control, being hacked.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
Leave a comment
Log in with itch.io to leave a comment.