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Nice job, this feels very fleshed out!

I had a Warrior, eventually bought all the tier 1 gear and got halfway towards level 2.  The only dungeon I was able to fight in was the left one, and couldn't take on the bat enemy successfully yet.  Best I could do was 2-3 slimes or 2 rats.

My feedback is to make it more visually obvious which character is attacking for those who don't read the battle log.  

Also, the king's speech bubble about jobs, quests and dungeons has those words highlighted in a way that I expected a tooltip when I hovered over them.

The effects landing on the target are good, the information on the screen is clear, and it performs well!

(+1)

Thank you for the feedback!
It is a little bit of min-maxing, risk taking, grinding type of gameplay right now :)
But solo is hard. I'm going to add the mercenary feature which should improve the balance a bit.
The shop, quests, jobs and dungeons keywords are highlighted just to give some directions to the player. I don't know what else I can add to that. The active character is the one with the purple'ish tint. But yeah, I'll think about it...