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I liked it! A cool puzzle with an interesting mechanic. The music is good. However, the visuals need some work. The character’s leg animation when moving sideways is just awful in its complete absence. I also noticed an issue where the game doesn’t respond to WASD inputs if a non-English keyboard layout is active. And I’m too dumb to beat level 9 :’(

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Ah yes the downside of including WASD support in addition to arrow keys. I suspect that's true of a lot of games on Itch. Hopefully the arrow keys work at least?  Is it as simple as supporting AZERTY also, or is the list bigger than that? 

thanks for pointing out the walk animation, I guess I'm blind. I implemented a fix. 

I played while switching to QWERTY. But I was taking notes in another window in Russian, and coming back to the game, it was a bit annoying to realize I had to switch the layout back.

Adding AZERTY support would obviously make things better, but I’m afraid in my case it wouldn’t fix much, since I had issues with the ЙЦУКЕН layout.

At least in this jam, I only saw two other games that had issues with ЙЦУКЕН. I think the lack of problems is mainly because almost all of them were made either in Godot or Unity. And there, the engine itself handles that (though I can’t say for AZERTY, since I’ve never used it). And this game, as I understand it, is as custom-made as it gets.

Oh, by the way, one more note. Don’t use alert(). Every time I clicked Quit, terrible things happened.

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yeah, it's custom js/html so I'd have to do every layout by scratch. Ouch. Including fallback choices for undo/restart it is beyond prohibitive. I suppose there's a reason why people use Unity after all. Also a reason why Unity takes 5+ seconds to load even the simplest game. I do enjoy the instant load my game offers, though the costs of not offering good keyboard support does cut into that :-/