Thank you for the feedback!
That sounds frustrating, which text was difficult to read (menu, tooltips, callouts over characters heads, HUD popups)?
The mouse movement combat is inspired by Hammerfight, where you transfer momentum from movement into your weapon for melee strikes. So if you don't like that game, this one isn't going to be fun to play either. But if you did, I'd love to hear how to improve the controls to get closer to that level!