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(1 edit) (+1)

The ascetic of the game is impeccable. The pixel art is on point, but the game play is a bit lacking. It's a really cool idea, but I feel that it is a bit easy. You have so much battery that if you drill in a single column you could probably make it out in one cycle.  I think that it could have had some kind of hazard like having to spend time reenforcing your tunnel to avoid cave ins could help.

EDIT: Never mind the game appears to make exits appear based on the amount of tiles cleared rather than a distance from entrance system.

Thanks for the feedback! Yeah... maybe the game is a bit too easy. During our early playtests it felt a little too difficult, so I decided it was better to keep it more accessible overall rather than making it overly challenging.

And yes, you're absolutely right!! every tile you remove increases the chance of an exit appearing. I tested several different probability curves, and in most cases the exit would show up around the 30th tile. That said, it's true that with a lot of luck it can appear much earlier... 

Thanks again, we really appreciate your feedback!! <3