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(+2)

I really enjoyed this game.   I really liked the visuals, and I think it was perfectly scoped for a game jam!

I think it needs to start out a little slower, so then it can ramp up the speed/difficulty, but that might be a skill issue on my part.  Though the music was good, I don't think it quite fit the mood that I felt when I was playing.  I was most definitely NOT in zen mode LOL.

Thank you! The music is the highest quality I found on OpenGameArt. It's so relaxing because by the end of the jam, I was hitting 10,000 score on easy, so I thought the game was really easy. So, after trying it a couple of times, you'll quickly gain skill, I think.

(+1)

Dude isn't that the thing?  We play our own games so much testing that we really can be unaware of the actual difficulty.  I sent a different game to playtesters a while back thinking it had a good difficulty curve and they thought it was ridiculously hard!

Yes, that's the case when I made a souls difficulty level without even knowing about it 🔥