Thank you! 😋
EmberNoGlow
Creator of
Recent community posts
Hey, hello serious men and women, and Juniper)) I'm an mid-level Godot dev.
I'm looking for serious Godot developers. It doesn't matter if you're a serious artist, programmer, or composer—any help is welcome! If you'd like to join:
Discord: jennytheglow
BlueSky: embernoglow.bsky.social
Good luck to everyone in gamejam!
Hi, we're making a 3D FPS game in Godot 4! We (I and amaram) need help, so if you just found out about the jam, and the jam is almost halfway through, and you don't have the energy or time to make the game yourself, let's create it together! Whether you're an artist, a composer, or a programmer, any help is greatly appreciated!
Contact us - via bsky, send DM: @embernoglow.bsky.social, or discord: jennytheglow
RPGs are hard. As you say, you're a beginner, so many people quit making games not because of a lack of skill, but because they burn out after taking on an overly ambitious idea. Juniper made a video called "Make Tiny Games." This is the most valuable advice for beginners: don't try to overreach. Do a little, but do it well.
Hey. I'm a Godot developer (middle-level 🦊) looking for a team for this jam. I'm planning on making a 2D game.
Anyone interested is welcome to join me, whether you're an artist, programmer, level designer, or just a gamer. Any help would be greatly appreciated. 👋
Contact me via email - EmberNoGlow@proton.me; or BlueSky - @embernoglow. I don't have a Discord acc btw.
If you want, you can join us, we're making a Quake 3-style FPS. Send me DM in BlueSky: embernoglow.bsky.social
"Makes it feel" - that's the whole point. It's an illusion. The quality of the AI's response depends heavily on how you use it. In short, if you tell it "Make a game," it won't succeed. You still need to do everything yourself, you need to have skills in working with a game engine, and, of course, the skills to fix the errors in the code the AI produces.
Regarding assets, you may encounter the problem that assets will look different, and your entire game will look like a multicolored AI slop. I would recommend against using it, as it's unlikely to look good. Even simple shapes and solid colors look better than AI assets with their artifacts and inconsistent styles.
Hi. I'll be making an FPS on Godot. I don't have a Discord account. Can you contact me via email or bsky? Learn more.

