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Trichosis is a first person game with 2d minigames. I'm not sure exactly what aesthetic the game is going for- the computer is running Windows XP (released 2001), but the minigames are all dated 1990. Additionally, a box for COD WWII (released in 2017) is present on a shelf. 

The space you inhabit is well designed, incorporating multiple interactions. The pixel art in the 2d minigames is good as well, with decent items, characters, and world elements.

The "Quazzar" minigame is a short quiz, ending with a horror twist. Nice!

The "EscapePeasant" minigame was a cool concept- physics-based 2d platformer. I made it to the top of what I assume is the first level, then instantly glitched out of the world. I reloaded the game and completed it, cool ending!

The "Pyramidscape" game was less than fun, in my opinion. From what I observed it seems like you can easily end up in a loop going between doors which continues infinitely. This is compounded by items respawning each time you go through a door, leading to an unclear pathway forwards. I chose to ignore side paths because the "score" was seemingly pointless, and completed the pyramid and sphinx, which led me to the "thanks for playing the demo" screen. I assume that this is triggered by completing all three minigames. 

Overall, cool concept! If completing minigames has an effect on the 3d world at some point I think that'd be cool.

Thank you for the feedback! So I didn't get to account for that possibility that people would play the pyramid game last, but after the pyramid game there is in fact an event that happens but since you'd completed the final game ur immediately pushed it to the ending, definitely gonna add a timer of sorts so it doesnt end immediately!