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You may want to clarify that not destroying planets gives more Dark Matter, and make it a choice after too where if you destroy a planet you lose that Guardian's abilities from there until the next reset. And by the way it'd be funny if you made it so that if you accept Yuki's marriage proposal *After* being tricked, you see it coming this time and steal the gun before she has a chance to use it. And by the way, one idea to make it clearer that all the main upgrades are just for you is to give the idle money generators give you planet destruction progress too. Or hell, maybe add a third tab of idle planet damaging units that don't give dust, like soldiers to kill armies and Demolition squads destroying cities and such. The Occupation forces would be different as they're taking over cities and putting their population to work while these guys would just be bombing the cities and gunning civilians down. Also was the Space Overlord's helmet based off a Helldiver helmet? looks very similar to a B-01

Haha, the helmet does look a bit like the Helldivers ones, but it’s pure coincidence. I wasn’t familiar with Helldivers until I saw your comment and checked it out.

I’ll make it clearer that destroying a planet gives you extra Dark Matter.

For the traps, I agree it doesn’t make much sense for them to stay once a guardian joins. Your idea with Yuki’s gun is fun, but just going through the trap a second time might feel too simple. I’m thinking about adding something like close combat training so you can actually counter it properly. The other traps will probably need their own requirements too.

I’m already working on expanding the gameplay - more stuff involving the guardians, planet protection events, and overall story.

Here's another idea for countering it - Second time and onwards, it's a Quick Time Event. Or hell, after the QTE you then have to spam-click to wrestle her for the gun. Also while I know this wouldn't match the usual clicker gameplay, it'd be cool to have occasional minigames pop up. Imagine like, you suddenly see some ping pop up on the planet, with a random city name or something, and if you click it you suddenly jump into a minigame where you're taking the city personally by walking through or driving a tank through or whatever. And if you beat a wario-ware-esque minigame or something, you get a bunch of stardust and destruction points. Kind of like Golden Cookies from Cookie Clicker but with more skill involved. Obviously this may be way too much work though