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Really nice execution, the wheel suggestions you got in the comments are valid, in addition it might be cool to have more upgrades outside the wheel, idk like wheel spin rate, or left click imbuing or upgrading stuff. Maybe there could be some interplay between those? Like you shoot 1 more bullet but you gotta remove a skill from the wheel or somethng. I can see this catching on with more polish and depth but a great jam effort! If you have time we would appreciate your feedback on our game as well cheers!

Thank you! I do have passive upgrades like wheel spin rate and extra bullets, but they all go on the wheel. Functionally it works pretty much like "shoot one more bullet but remove a skill", since getting the passive upgrades gives you less chance to land on a spell. I get what you're saying though, it could be nice to have upgrades not tied to the wheel.