If there are still people left that i haven't rated feel free to reply!!
Also here is our game: https://kaantheanimator.itch.io/orbituary
Bobafettus
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I'm checking yours right now! here is ours: https://kaantheanimator.itch.io/orbituary
Edit ah i already rated and commented i remember oops :^3
Really fun and creative concept! Sound effects gave the game a lot of personality i also really like the juniper sprites :D, and I liked the simple, addictive gameplay loop the hovering mechanic was nice i wish it were more impactful tho maybe gliding slowed us down idk (the world is moving so fast constantly). But overall I had a good time. Nice work!
I like the vibe and controls, i was not expecting it to play like that but it felt great! Also it proves you can make a nice juicy game with just simple shapes! I didn't find mouseclick to be impactful like it didn't help me that much to change rotation direction, maybe as you pres and hold spin can speed up or slow down or somethng? Anyways nice game cool vibes kudos!
The rotating level mechanic was a fun idea and fit the theme well. It's also impressive to see a platformer like this made in Scratch. I like that some objects dont rotate with the level too! I think some extra polish on the audio and visuals would make it even stronger, but overall I enjoyed it. Nice work!
I'm checking yours right now! here is ours: https://kaantheanimator.itch.io/orbituary
Cool take on the tower defense genre!! The card mechanic adds variety and gives each run some unpredictability. My biggest suggestion would be to speed up the pacing a bit, or have a speed changing option like sims or somethng.
But i found the using cards on towers mechanic fun, i can imagine a late version of this game where you are flinging cards regaining mana drawing new cards or something.
With some extra polish and balancing, this could become a really fun game. Nice job!
Really nice execution, the wheel suggestions you got in the comments are valid, in addition it might be cool to have more upgrades outside the wheel, idk like wheel spin rate, or left click imbuing or upgrading stuff. Maybe there could be some interplay between those? Like you shoot 1 more bullet but you gotta remove a skill from the wheel or somethng. I can see this catching on with more polish and depth but a great jam effort! If you have time we would appreciate your feedback on our game as well cheers!
I'm checking yours right now! here is ours: https://kaantheanimator.itch.io/orbituary
I'm checking yours right now! here is ours: https://kaantheanimator.itch.io/orbituary
edit; I guess i had already checked yours lol ggs!
Mechanic with rotating tiles is simple but satisfying, and the "save the internet" premise is great. The clean aesthetic works really well. It'd be great to see more levels, but for a game jam entry, this is a solid, polished concept with a lot of potential. Would love to see it expanded!! If you have time we would love if you could check ours too!
Simple but oddly satisfying, there's something weirdly addictive about grinding away to spin the wheel faster and unlock new ones. The pixel art on the different wheels is a nice touch too. It starts off tough but pushing through to get those first upgrades feels rewarding. Nice work especially for a first jam, would love to see where this goes!
Really cute game, the cat tail spinning mechanic has a lot of charm and the fact you can destroy everything feels very on-brand for a cat. Controls take a little getting used to but overall a fun little platformer. In dark levels its a bit had to see otherwise great job! If you have time we would love if you could check our game!
I really like the 3D assets and the overall gameplay! nice and honest attempt at the theme, few things i thought could be considered for quality of life upgrades are;
sending non targeted missiles
tilting the camera down a bit and placing it higher(it was hard to see ahead)
maybe a brake but with a draw back ofc so it isn't overpowered.
overall a solid nice attempt congrats!
The atmosphere in this is genuinely unsettling coupled with the sound design and visuals (they also work together really well to build tension). Having to crank the flashlight while trying not to get caught is such a stressful mechanic in the best way. Really impressive work for a jam game, great job! If you have time we would love if you could check our game!
Hey im checking yours right now i'll be leaving rating and comment! here is ours:
https://kaantheanimator.itch.io/orbituary
The art style is stunning, easily one of the most beautiful games in the jam. The cards and UI have so much charm. It was a lot to take in at first but I could tell there's a really interesting strategy game underneath. Would love to see a tutorial added because i had to struggle a bit ^^ great work! If you have time we would love if you could check our game!





