Thank you for trying our game! Hear you loud and clear on the confusing mini-games, not implementing a in-game tutorial was a major frustration on our end that our next game jam entry will prioritize. We would love to improve on the UI, interactions, and properly introduce a tutorial after the jam if we return back to this project. Regarding the arrow and spinning it yourself, I can see how it'd be a lot more difficult on a track pad. We didn't find time to do QA checks on various devices, which is another weak point I want to be prepared for next jam we participate in. Thank you for the feedback!