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Thanks! Unfortunately we had plans on the Saturday reserved for bug fixing, so there was no additional time for us to fix up our options menu. Most Visual Novels have a save/load feature or a rollback feature, something to let you cheat your path. For our game, the initial idea was that after beating it once you would be able to turn on "cheats" and instead of having to play the mini-games, you could just choose X route. This would let you quickly explore all the different story paths + endings. Unfortunately, time wasn't in our favor and we had to submit as is. Also yes, the uncolored characters vs. Stella, a not-so-subtle clue about how our protagonist has his eyes on.

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I'm glad that you already thought of it which is great! Comepletely understandable for not being able to implement it on time during a game jam! Its highly common and thats okay, your game was great anyway and you guys should be proud!