I love the feedback that you’ve given!
It’s quite detailed and actionable and tells me exactly what you are thinking at each step of the playthrough.
I’m truly grateful that you took the time to play and write this!
I’ve taken detailed notes from this and will be fixing everything you mentioned before the next patch
I’ll answer some of the questions that you’ve asked.
- Cards show up when you unlock abilities, the tutorial doesn’t give any rewards that screen just lingers. (I’ll either remove it or add a reward, haven’t decided which yet tho I’m leaning towards the rewards route)
- The missing character in ship info is actually an emoji. A green and red circle emoji. Did not know that would face accessibility issues. I will fix this. In fact the whole of the ship info panel needs an upgrade. I am gonna work on that next.
- The move botton click issue. I had no idea the problem still persisted. I will fix it.
- I like your idea of leaving the frame to demarcate how far a player can move.
- You are right about the quit window/box. They are just the default godot boxes. I’ll style them soon.
The tutorial needs a touch up in general.🤔 I’ll fix it.
Looking forward to your playthrough of the main game!