Do you have any tips on how the controls could've been explained better? I just wanna know for the future (maybe have them pop up in game?). Thanks again for the feedback, it's very helpful. (also sorry about the difficulty, it was kinda on purpose and I was biased since I made it so it seemed easier than it actually was).
Viewing post in Nail Spinner (Tusk) jam comments
Hmm, a little demo level with the different mechanics being introduced one after the other could be nice? Obviously a tall order for a tiny game jam timeframe^^
"That's an enemy, can deal with them with a normale shot, a charged shot like that, oh hey you can move as well btw, you're running out of ammo, try reloading now and always keep an eye on that, oh boy that's a lot, try your teleport to save yourself, well then good luck out there"
