Incredible. Beautiful, totally cohesive art style. Adding the shadow as the arrow was a great touch, but once I got used to the controls I found I barely even needed to look at it. The game feels great, looks great, sounds great. It would fit right in in a "new retro" collection like UFO50. I see in your screenshots there's a parallel tutorial, but I don't remember ever seeing that in game, but exploring the controls was fun in its own right. Very glad I got to play this :)
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Thank you so much for the compliments! I really wanted this game to feel great once you learned how to play it, some of my favorite games to grind in UFO50 have that same exact feeling (Campanella is definitely one of those).
'parallel' and the edge-boost is actually found on an alternate path you're hinted at while looking at the final note. It's hidden in the level the game sends you back to after you close the credits 😉.
Thanks you so much for playing!