The visuals are so crisp and clean, and the game felt so clean and polished. Also loved watching the little guys move around and fight. I had a fun time and would love to see what a fully-realized version of this would turn into.
Echo
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I had a good time with this game! The art is very cute, the idea of keeping your funding up is a good replacement for a timer, and I love the concept of building up momentum and using it to jump and clear gaps was well done!
I think the only problems I had was with jumps not being buffered occasionally and quickly moving in the opposite direction seemed to have very little effect on the wheels velocity.
I really didn't understand the gameplay? I checked the webpage a few times before realizing it was asking me to click the scroll wheel. Even after that I couldn't really figure out how to reel in a soul (?) faster or what the specific colors on the wheel do.
Really love the vibes though, the voice acting is very very good and the theme was pretty serious imo.
Very cute! Thanks for making this bite sized little adventure! I love the pixel-work and the character designs!
My only personal gripes (if you ever make another game like this maybe?):
• The camera moving pixel-by-pixel I guess makes sense for 1x Resolution but it had my eyes hurting in 3x and Full Screen.
• The framerate while clearly intentional felt very jarring imo but that could just be my desire for 60fps in all games.
• Ladders being platforms often caught me off guard during gameplay and ruined my flow.
I loved the game though! Can't wait to see what else you can make!

