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(1 edit)

Wow, that was amazing, I think one of my top 3 games of the jam so far, intense and difficult at times (funny enough i felt like the first levels were some of the most difficult, but I think because I was still fully understanding how to play), challenges you at every corner, and keeps the intensity the whole way, those deaths very close to a wall or the winning chip are maddening, but getting to the win just feels like an achievement, actually the last few levels felt too easy maybe intended :D, but amazing amazing game, and visually stunning and the mechanics of it, love it, amazing work ♥

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Thank you so much for the compliments! I'm glad you enjoyed the movement and how the more you played the more it clicked. The final levels were easy partially for a reason, but also because I ran out of time to think of new level-designs. 


On a revisit to this game I'd love to put a little more effort into the whole concept!