Once you think about the grappling as “swinging” the movement makes a lot of sense and is fun. The grapple bar thing (the blue bar) could definitely be adjusted as if you’re not near an enemy to hit it’s hard to adjust your direction. The way the grapple rope/line reacts to corners is also unpredictable and can lead to some weird movement. This is great though, if there was some more polish and a objective this could be even better.