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(+1)

This is definitely one of the more creative ones, I liked the general mechanics of it. Movement, run, and the aiming required quite a bit of skill. 
The music is pretty good, I like the sfxs too, and I liked the dithering in the background.

That being said, I got sad when the game restarted to the first level, instead of the round I was at so it was a pain to start from the beginning. The hitboxes were a bit deceiving too, I think it'd be a bit better if the hitboxes were a bit smaller so there wouldn't be a noticeable gap.

And I laughed when I saw the special effects of the dung dripping. Agh.  

Still, good work!

Thanks for playing our game! I'm glad you enjoyed the mechanics and the audio, as that was my main contribution to the project, so it means a lot to hear.

I also really appreciate the feedback. I'll pass it along to the rest of the team in case we decide to make a post-jam patch. Thanks again!