It's a good concept with a lot of content but I think it was too much to handle in a week.
The "take me home" room had a bug where I fell off the map and the game was stuck trying to get me back up with no success. In the "shoot the baddies" room it took like 20 shots to actually hit a target (unless I completely misunderstood something), and the mirror maze was a bit of a headache.
There is a good variety of rooms but once you go into one of them the second time you know exactly what to do.
Overall a good idea but looks a bit too ambitious for the jam.