Wow! thanks for the kind words. I'm so glad to hear you had a good time.
Thanks for playing!
Hello,
Completely agree with everything you said, it was a case of quantity over quality and given it was only a 1 week development, everything was underdeveloped. (The mirror room is by far, my least favourite room and even I struggle getting around in that room).
An important lesson for me take into any future projects with short deadlines.
Thanks for taking the time out of your day to play!
Hello,
The "take me home" room was ment to have a teddy bear that would appear in the room to the right of the trial and would appear in your arms upon pickup, then requiring the player to return to the building in the distance to earn their token. But I ran out of time finishing it and just settled for the text to pop up instead.
Thanks for taking the time out of your day to play!