Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

yo thanks for playing and glad you enjoyed it! all your points are valid as i was very close to implementing the "remove slice" upgrade but sadly time caught up to me :') i tried to combat the "unreadable wheel" by the text "you got: something something" but ig it wasn't enough, and wdym exactly by the last part? like wdym with the "actual fail state"?

(+1)

First off, I did in fact notice the text at the bottom telling me what I got exactly, and it is nice, but I still believe removing slices and having a limit on the amount of slices to add would have been nice.
Secondly, the game's current way to lose is by losing all your lives from bomb slices, but after a few spins I had so much money I could just buy a lot of the upgrades that let me get around the bombs, so they become a non-problem, and I was more worried about the slices that took away my money like the "0x" slice, which I found to be way more of a threat (and thus would have been more interesting to me if I lost when I lost all my money) 

(+1)

ohh nice yeah i get what you mean, and yes you're right, but you are actually able to lose if you lose all money, like for example you can lose by having 0 spins left while you still didn't meet the target, or you can actually lose if you lost all money but i think that doesn't happen often cuz you need to bet all of your money like 100% and lose it all on a bomb slice (and yes bomb slices act like a 0x slice too), but yes i think having a 0x slice from the start would've been a lil better to add higher stakes to the game