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IcyZ1ne

49
Posts
1
Following
A member registered May 03, 2020

Creator of

Recent community posts

Cool idea! I wish the roulette could be instantly spun, or just go faster at least, and for the crt effect to be disabled as its very hard to read for me. Also the fact I can spin the wheel with no pins attached has caused me to lose so much health over the course of a bunch of fights. And more wacky pins and wheel upgrades would be cool, like maybe prime numbers dealing more damage, or other math related wackiness :)

Funny little game, I struggled a lot with the chair, but I enjoyed the minigames!

Fun game! I wish instead of a hit marker there was a laser sight to make aiming easier, a marker for when an enemy is about to do an attack and for the gun to automatically reload. Also when you spin super fast I thought you were supposed to get a special shot, but I see its an AoE, so I suppose it has been changed? The hitboxes of the enemies could also be more forgiving since I find the aiming to be pretty hard. The idea is interesting and I would like to see more unique upgrades that aren't just flat upgrades!

Really fun puzzler! Only thing I have to say is I want MORE! more mechanics, cogs, levels!

This game is my favourite one, I hope you release this as a full game, I am addicted! Also PLEASE fix the number 4, its IV, not IIII

My hand hurts from turning so much! Also the enemies shoot so much faster than I could ever, its hard to keep up.

Cool mechanic! A bit buggy but I can see this being developed further into something akin to Potion Craft

Hey, thank you so much! I am debating coming back to the game as there's a LOT of cut content from what I had planned, like passive items and special events.

I ran out of time to playtest with newer players but im glad its beatable!

The map system I took from slay the spire by the way, glad to hear you've enjoyed it! And yeah playing your own game for too long starts making it feel easy haha

Yeah the user interface being tied to your monitor size was a wrong move on my end, i might come back and fix it.

Thanks for playing! I now realise that I should have made the game force you into 1080p instead of using the user's monitor resolution as it screwed up all the ui placement.

Thanks so much! I tried to not make it too hard but it was hard to judge lol

Really fun! Personally i'd like multiple bullet types, but other wise can't have much else to add!

Idea seems interesting but I can't get to sell my chips even once, an in game tutorial would be super handy.

It's an alright platformer, but the double jump is extremley finnicky, attacking enemies is kind of pointless since if you try to fight them they will almost always hit you back, it would have been nice if you could stomp them.

Fun mechanic! A little light on gameplay but I can see multiple upgrades and materials making it even more fun!

Really fun mechanic! the ghosts are a little tough and the audio can get loud at times, but this can make for a fun mobile game!

he spin

Fun movement mechanic! the game froze for me after level 2 though, right at the end.

Cool FNAF-like, but there's so many audios going on at once that I couldnt focus on the one giving me instructions, some text would be really helpful.  Also it isn't clear at the end which of the entities killed you.

The game is a cute infintie runner, id have liked a bit more spinning but the idea is good!

Really fun idea! it can definitely be expanded further. there's some kinks that have to be worked out like automatically getting the sword back on the next level, and removing the coin requirement and making it a kill one instead, and making the controls a little nicer to use, but overall fun!

Really nice core mechanic! there could be more upgrades that require specific ores and maybe more mechanics for the drilling, but its got a great base!

I wish you could turn off the visual pixelasation effect, and im not sure if the water is required, but its a fun concept that can 100% be scaled into a full experience!

Fun mechanic! Sadly it breaks after a while, but I had fun.

What an underrated gem! this game looks lovely and is a funny, short and sweet! The spin attack is a little hard to dodge, and I wish there was more dialogue, but all in all, amazing!

Loved the theme, I just wish there was a few more mechanics. Also those questions were really hard I only got 2 right haha!

Funny game! Short and sweet, I enjoyed the physics, in fact I wanted it to be longer!

Really fun story game! the humor was on point and I enjoy that there's more endings than I expected!

This is surpisingly a pretty unique mechanic! I wish I had more control over which part of the spinner I landed on and if the different colors had some kind of effect and not just more / less score, but I liked the idea and the art!

Lovely gameplay loop! I wish there was a few more enemy types, some kind of penalty for being at a high heat, that the camera wasnt so wonky and if I could understand when the wheel shows up, but I did have fun with it!

Interesting idea! The music kinda hurts my ears since its got pretty high pitches, and the other eye has geniunely broken my ankles a few times, but I liked it overall. Would have also liked for the warning bar to not be constantly flashing colours.

Fun mechanic! I wish there was some audio and that you could zoom out the camera (although maybe that one is part of the challenge), but its an actual novel idea and I could see it being smoothed out to be its own fully fleshed out game!

Super fun! Spinning some things was kind of hard but its a mechanic which I wish I saw more often (throwing things around)!

I wish there wasn't a timer or stamina mechanic, as I don't really see the point in either, the game not being a speedrunning one. And the movement could have had some more "juice" by having coyote timing and jump buffering along with others, but overall cute little platformer!

Novel idea! Wish the camera was a little easier to control and the screen pixelization was an option but overall fun and relaxing

I haven't quite understood the mechanics, like how I gain money, and how the amount of points I gamble works, but I see the vision!

10/10, the vibes were great, the story was interesting, the bullet section was fun, it was great overall!

Really good idea, could be expanded even further with more units! I don't know how to feel about the equipment system, and there's a lack of sound effects. I also would have liked to see the enemy's health as a number as well, at least as an option.