Everything is so cool from the page to the art to the polish but dude this game is so freaking hard! I got past level 2 but then I got quite stumped :/ . It was certainly quite satisfying at times and its prolly really fun once I get the controls down but as it stands it sort of stuffers from many of the same issues in MY game where its not quite built well 1. to introduce the player to the mechanics and 2. as a jam game. I did get the whole wall thing after a bit but might be a skill issue on my end but I really could NOT do it consistantly, though I cannot stress enough how good and polished this game looks lol. This could be such a fun game just with a better tutorial, physics changes arent even needed lol (again same boat as my game :< ). Overall though great work!!
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Yeah not having the right time to figure out a proper movement tutorial was definitely a time-limit issue. I was still working on polishing things out by the last 2-3 days and had to wrap everything up ASAP so I just organized the levels I already made from easiest to hardest.
I'm glad you think the physics don't need to be changed, I tried my best to make them feel good (at least to me) and I do have a simplified controls assist option ready to upload once the jam is over (I wish I got these in earlier haha).
Thanks for the compliments and criticisms, I really tried my best to make it feel polished and not horribly unpredictable (used to feel way worse on day 3-4).