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(+1)

Actually hard to believe that this game was made in only seven days. I loved those views through the couple of windows looking at the exterior of the ship, absolutely stunning! The only critique I have is that sometimes my player would get caught on some collision, but it felt as if there was just an invisible wall, especially during the chase sequence.

(+1)

Thanks for the feedback! I think you are referring to a known bug where in some orientations, friction would be applied. That is the result of needing to fight unreal's default physics values. I'm glad you liked the environment though!