This might be the most confusing game I've ever played.... nauseating, disquieting, anxiety inducing, made me ill at ease, but somehow I couldn't stop playing?! It's almost like a non-sequitur horror experience. I got as far as the world with the blue 2D room and the orange clock hands before I had to stop, because I'm genuinely starting to feel a little bit ill - and I don't mean that as a complaint, I think it's just my brain can't handle 2D and 3D gameplay at the same time, overlaid like that? I wonder if this is what living as the G-Man is like.... or having delusional psychosis while also having chronic fatigue syndrome (since Solomon can't seem to stop falling asleep). Maybe just a metaphor for trying to live in 2026? :')
The art is all fantastic, such a range of sources of visual inspiration - from photography, ancient-codec-encrusted video clips, Lovecraftian PS1-esque horrors, plasticine models (or at least what looks like plasticine models), 3D pbr textures... and the menus, the sounds that the menu options make, I can't make out what they're saying for the life of me, but it's all so.... odd.
Definitely worth a play, but.... wow. I had no idea what I was expecting, but it sure as shit wasn't *this*. REALLY glad I played it though. Well done.