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(+2)

I was thinking how it’s pretty easy to fatten anybody up and I think I remember reading about a harder difficulty? But my idea is adding a new toggle called activity that could be a sort of passive weight loss system for every character for example (Sporty 2x, Active 1.5x, Average 1x, Lazy 0.5x, Couch Potato 0x) this could also tie in maybe to the corruption system I saw you talking about. I know it’ll be awhile but can’t wait for more!

Fitness level already exists so the passive wl/wg system could be linked to that value.

What was discussed is a fitness center which counters the effect that DDD has, for individual charactes, including addiction, but also for the towns obesity rate.

I took that value as how they looked. Like just for sake of argument you can have natural abs and still be lazy, so what I was saying was kind of like the passive loss from the machine in your room. But what you say makes sense thanks for the reply

(1 edit) (+5)

I'd definitely like to add a system where girls try to lose weight in the background. It'll probably be part of the difficulty system as a feature that comes into play at standard difficulty or higher (with the current game being easy mode). 

I'll include your suggestion that different personalities are more driven than others & that it be tied in with the corruption system!