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the1andtheonly

6
Posts
A member registered Feb 23, 2025

Recent community posts

eventually you could also add a light, normal, heavy sort of thing too that could lead to cool new interactions depending on characters. but this seems like a little hard to code seems like that may branch things too much but it’d definitely be cool lmao

honestly that’s even better I like that there is consequence, and it also could lead to some interesting dialogue eventually if you wanted to turn the tables on a feeder personality!

yes ik, but what since it’s only like 4-7 lbs per it’s easy to run out of money so a toggle would be nice. thanks for the tip tho :)

that would be great!

since all the descriptions already exist if you have player weight gain off, a toggle on whether or not you want to eat when you have it on would be a nice quality of life feature. it can get tedious to lose weight if you have it on especially once feeders are added a lot of money and time will have to be spent on maintaining weight if you don’t want to end up stuck in your house

Definitely 4,5,6

Would love to see more options especially for feeders! I have a question though if it could be possible to have player weight gain options in game so every time you feed you don't have to eat, perhaps a feeder type you can have is one where you try to feed them and then you end up eating it all while they just pick at it?