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The game is a lot of fun, I had a great time with the hand-crafted tutorial. The randomly generated level is also a good time, I was running into cases where it was hard to jump onto the platform below the faucet, because there were platforms directly above it and it was hard to precisely control jump height. Given how the game currently plays, with the ability to jump through platforms, it might be interesting to explore something with the art where the platforms are actually like trasparent blocks of gel that you can stand on, wall jump off of, or if you go through the bottom you end up inside of the block kind of swimming through it. The player reminds me of larry the cucumber, not very serious! Overall nice work!

I am SOOO glad you had lots of fun with it!!!! Yes the randomly generated level still needs some logic work to make sure checkpoints and faucets are all accessible, so thank you for pointing that out. For the art, I was originally thinking of like going through taller and taller things (so starting with like a town, then city, then mountain, then like space. But the ability to jump through blocks never made sense for that. So I really like your idea of the art directly showing that, like with 'slime' blocks. I appreciate all the feedback!!!