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Okay it turns out 6 minutes is a pretty long time. I got significantly better each time I attempted to survive this absolute gauntlet. Finding the right moment to overcome inertia I thought proved the be the hardest challenge, but that's pretty unique and also makes sense for a game about spinning tops. Love the drum & bass synth soundtrack and the 80's retro future graphical style. Cool you guys got extra modes and such in there too, pretty impressive work for a week's time.

Thank you so much!!!! Also I struggle to survive the full 6 minutes too. Def a lot longer than people think.


In regard to the music, I took heavy inspo from Ultrakill, drum & bass tracks, and jazz-synth wave fusion to pull the soundtrack together. Had a blast working on this one!