Okay it turns out 6 minutes is a pretty long time. I got significantly better each time I attempted to survive this absolute gauntlet. Finding the right moment to overcome inertia I thought proved the be the hardest challenge, but that's pretty unique and also makes sense for a game about spinning tops. Love the drum & bass synth soundtrack and the 80's retro future graphical style. Cool you guys got extra modes and such in there too, pretty impressive work for a week's time.