I love the art style and it was cool seeing the portraits for all the different bosses! Your game has a lot of polish, and among gambling roguelikes, it reminds me of Black Jacket in theme and narrative. I had fun with beating all the rounds, but I think the difficulty could be tweaked to make it a little harder and more necessary to go for riskier playstyles as I was able to win just by turning the whole roulette red and betting on red every time. In addition it would have been cool to see changes to the board spaces reflected in the spinning ring above the betting tiles.
Viewing post in All on Blood Red jam comments
I'm glad you enjoyed it! Having an accurate spinning animation was definitely next on the list if we had more time. I think that would've made it much more exciting to spin and see the ball land on your best spot. Difficulty scaling and overall balancing definitely could've used some more time we pretty much just threw out some ideas and numbers and said sounds good full send haha. Hopefully you continued on in endless mode to truly put the "All on [Blood] Red" build to the test!
Balancing is definitely one of the hardest parts of making a game is what I've realized. It's really hard to get right for a jam since it requires so much playtesting so I totally get it. I only played two rounds in endless before I had to go, but now that you mention it I gotta give it another try 👀