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The controls were a little rough at first but there’s a lotta potential for fun movement tech here, like chaining dashes and grapples to maintain momentum and quickly changing directions. Screen shake was implemented nicely, satisfying to hit enemies, audio/music were serviceable and fitting. The stamina got in the way more than anything, and it might’ve been cooler to only be able to grapple against physical objects (enemies, walls). I just wish there was more to it!

(+1)

Thanks, that's some amazing feedback, and I 100% agree that there is a lot of opportunities for movement tech