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I did struggle a bit with the enemies in the game for various reasons. First encounter, it was mostly me not realizing the cherries were enemies… which I should have. But it was also very dark at the door so I didn’t even see my attacks. Maybe if the swipe animation had a bright outline to it’s black center so that it could always be seen.

Then I really struggled with the coin until I figured I could cheese it standing below the lowest platform and getting shots in from safety.

However then I was stuck. The jump isn’t high enough to get to the next platform here: image.png. My feet only get about to the lower part of the next platform on the apex of the jump. So unfortunately i’m stuck.

Cool idea for the theme though!

That's a good idea with the swipe animation- art is definitely not my strongest suit and I want to get better with it, so hearing those kinds of things is very useful feedback! And yeah, unfortunately it seems like the jump height gets messed up occasionally- some people have been able to make it to the end and some people get stuck there, so I think my code messed that part up somewhere.

Thank you for the feedback, and thank you for playing! :)