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I appreciate the feedback! And thank you VERY VERY much for noticing the "lol" for drowning. That was actually what started this game idea. The spin to win is met with those faucets you have to spin to finish the level. (Which would be used more in the future with additional levels other than the tutorial level!)

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oh, my apologies, i never got to the final valve and thought the level ended earlier with a dead end, now i see it!

it turns out i have a fancy 180hz monitor and the game physics are tuned for 60hz and break at higher refresh rates, so the really long jumps don't work unless i switch the monitor to 60hz.

and yeah of course, that made me chuckle when i first saw it, it was so unexpected! by the way, have you seen this sign?

Thanks for figuring that out, I'll have to update that somehow so physics don't break depending on what you're playing on! I have not seen that sign, THAT IS AMAZING!!!