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I see someone else mentioned it but this game definitely needs coyote time. Jumping off ledges feels unresponsive. not becaues its actually unresponsive but instead because we're not given the usual grace period coyote time gives. Seeing as most platformers have coyote time its something we're used to.   I liked the cute cat though :3 Very serious.

Yeah, I'm already used to this kind of mechanic from playing platformers, but I was honestly scratching my head a bit when I tried to implement it myself, haha!

Just measure the time the character is not on the ground and if it is under 100-200 milliseconds, then still allow the jump :)