Alright well, I didn't get top 100. Thats fine! I'm totally not upset about it. (okay I am totally upset) But thats fine. In the end I'd still call this Jam a success. I did get in the top 150 for everything besides audio. Thats really good! I'm still learning gamedev after all. I've only got like 1 and a half ish years of experience. So basically I just want to thank everyone who rated my game (even if it was a bad rating) Honest ratings help me know where to improve as I want to continue this project and make it into something better. If you're reading this, thank you for playing and i'd really appreciate it if you left ANY ideas or feedback on what to add or improve. Thanks in advance. :)
Milkmannen
Creator of
Recent community posts
I figured out the cause of the bug! It's not only level 3. Its every single level with a keycard enemy. The game forgets to clean up the keycard they drop because it drops on an OnDestroy() function. Meaning when the scene is left without having killed the keycard enemy it spawns the card and causes an error and in turn crashing the game. Thanks again for the feedback!
I adore the artsyle you've got going on and the gameplay feels very fresh and good to play. One small gripe I have though. The transition between the different waves is a little jarring. The way the camera stops and jitters slightly as the new level loads, the music looping at every wave is a bit off too. Maybe this is just a personal opinion but I think it'd be better if it just looped seamlessly. I think a level transition animation would do wonders. Anyways, great job! this is really good stuff.
The video pitch was awesome and I really enjoyed the animations on the main character. The levels had me really having to stop and think where to use my limited boxes, although sometimes the main character clipped into the floor and got stuck, sometimes they wallslid on air too. But disregarding the bugs it was really fun!
Honestly i'm just sad it was so short :( I felt like this game had a bunch of potential to add more gameplay elements. (I'm not sure if there are multiple hallucinations since I only ever encountered one. The one that appears at the top of the screen in your briefcase) but having more of them would be awesome. Overall just a good game. nice art and amazing sound design!
Yes I agree that the rating system is really bad... I should probably have used a clearer visual such as letters From S to D or something instead of the smileys. I wanted to have a similar system to neon white with its medal system where the score is based on time only, I should probably have the required times listed next to the medals or something. Thank you for playing and for the feedback!
I managed to get 2/3 correct on the first letter puzzle but now i'm stuck sadly. This game is really awesome though, i've been going at it for an hour or so. It makes me feel really smart whenever I think **Outside the box** to get the solutions. (I even went as far as to dig through the github repo lol...) I don't think there is anything there though.
I really enjoyed it but I I got stuck because I accidentally dropped a box below a platform. I realized that when you respawn with *R* the level itself doesn't reset, you just get teleported to the checkpoint. Meaning that the box was lost forever and I had to restart from the start :( I can imagine this would be a lot of fun if I had someone to play it with, but i'm glad there is an option for single player at least.
I've seen a bunch of these rate4rate posts flying about so I figured i'd make my own, I'm struggling to decide which games to rate when I scroll through the submissions page. There are way too many options for me to pick from. So getting a nice little list in the form of this thread would be really nice :D
Here is my game: https://itch.io/jam/bad-ideas-game-jam-2026/rate/4422874
Feel free to rate it and leave a reply on this post and I will play and rate your game too :)
Here's mine https://itch.io/jam/bad-ideas-game-jam-2026/rate/4422874
I'll check out yours now





