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(+1)

Thank you for the detailed feedback! I’m really glad you liked the visuals and the character designs.

About the blurry pixel art, yeah, some UI elements did not scale as cleanly as they should, especially the inventory. The game state not restoring after going back to the title was not intentional, I just didn’t have enough time during the jam to properly implement saving/restoring the run state.

I also agree that the combat needed a better tutorial and clearer feedback. The cheat code was basically my emergency solution so people could still see more of the game even with the rough balance.

A skip button or a save option before each boss would definitely help a lot after a loss. Thanks for playing and for the honest feedback!