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(+1)

Nice visuals, good job on the character designs (really love them). Though at times the pixel art was blurry (inventory for example) and the game state does not restore when you pause and go back to title (is that intentional?). The combat in it is not intuitive at all and not properly explained, good thing you have a cheat code. Finally this game is in desperate need of a skip button 'cause when you lose once you just want to skip through all the dialogue to go back to where you were. This game could have benefited from that or a save option so the player can save before each boss fight but with 7 days to do all this I get why it's not there. Overall nice work.

(+1)

Thank you for the detailed feedback! I’m really glad you liked the visuals and the character designs.

About the blurry pixel art, yeah, some UI elements did not scale as cleanly as they should, especially the inventory. The game state not restoring after going back to the title was not intentional, I just didn’t have enough time during the jam to properly implement saving/restoring the run state.

I also agree that the combat needed a better tutorial and clearer feedback. The cheat code was basically my emergency solution so people could still see more of the game even with the rough balance.

A skip button or a save option before each boss would definitely help a lot after a loss. Thanks for playing and for the honest feedback!