This certainly fit the theme. I like the colored ground showing the progress of the challenge. It kept the info clear and in front, without being in the way. Similarly, the dizzying effect was a great way to warn about getting close to the limit. I played through once, getting to the final, and losing there. It is not how I normally use the mouse and was tiring on the wrist, so I did not try again. It would probably be better using touch on mobile.
Viewing post in Interdimensional Spinning Championship jam comments
Thank you for giving it a shot :)
Yup, spinning around with the mouse is not something we do everyday and will hurt after a while.
Besides mobile, what one playtester commented was that it would be an amazing game to play in a Nintendo DS to which made me nostalgic of games like Pokemon Ranger
Thank you for the feedback and good luck with your voting!