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(+1)

The file is a bit too much which could be the reason it is not getting attention

(+1)

Yeah, pretty sure I used the wrong packaging type for Unreal, oh well something to pick up on next time.

(+1)

Don't give up, we all learn from our mistakes

So I did some digging and turns out the textures I used with the asset pack I got was all 4096 x 4096, shrinking em down and packaging again got it down to under half a gig.

oops! 😭

Ooof