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This is a great entry! I enjoyed piecing together the level in 3D and finding a path to the end (the super serious suitcase, of course). I like the visual style a lot, but occasionally the lack of visible depth on the platforms made it hard to judge jumps. With a slight bit of variation in the shading I think that basically wouldn't be an issue. I really enjoyed the intro and the tone of the game, really nice work.

Thank you for giving it a go! I see you took the serious path! I completely agree with you and that's something that I discovered quite early on, but due to lack of time and how the post processing outline effect works, I wasn't able to modify it much. Thank you for your feedback!