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Okay! I have alot to say about this game! First off, the first bossfight was fun! I enjoyed the undertale bullet hell style. 

I liked the humor, the beginning note and story sounded interesting.

For visuals, weakening the cores hurt my eyes a bit, and the game feels unfinished as alot of the assets don't seem to be fully done (white backgrounds, ect).

For audio, I enjoyed the music choice alot! But this game could've benefitted from SFX tremendously, and their absence is felt. 

I unfortunately couldn't keep playing after the first phase of the boss, he wouldn't take any damage and I got softlocked. I think leaning into one core aspect (like the bullet hell boss-fights) would have helped this game, it seems unfinished with bugs and a lack of polish.

However, I still want to congratulate you for submitting this and making a fun bullet hell system! Given time to fix game-breaking bugs and flesh out visual/audio, this could be a fun game! Good job gamer. :D

Yeah, if you haven't read any other reviews, others had the same problem with the hp not moving and I already found the reason, when I was beta testing, I made him lose 50 hp per shot when I wanted 5. When I changed the code back for the normal version, I accidentally got rid of the 5 instead of 0. The game had some more stuff after that (two whole endings) that werent seen because of that.

Ah, I see. Super unfortunate. You can still update it after the jam tho! So thats good!