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(+1)

Thank you for your kind words and detailed feedback! Since we only had a week, we were mostly just focused on core mechanics and some of the gameplay. We're planning on having multiplayer modes, different maps and game modes, reworking enemy AI, and polishing the gameplay loop to make it more fast-paced and action-packed (in the case that development continues and we perform well for the jam).


Also, I'm with you; parkour would be CRAZY fun. I brought that up to my team about that one too. 


Lastly, thank you so much (in regards to the audio)!! I had a BLAST making the OST and sounds. I was told to go for something Ultrakill-like and wanted to combine that with light jazz fusion inspo/synths. I'm definitely going to make more music and focus on pure synthwave for.


Hoping to polish this more in the future and create some fun action for players. Happy jamming!

(+1)

yeah I'll be following to see if you will continue the project!
Will definitely give it another shot post jam if it gets more fast paced!