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(1 edit) (+1)

I don't think this game could look any better! 😲

Controlling the spinner is fun and responsive. Although I wasn't 100% sure what the dash direction is based on. It didn't seem to always behave like I expected.

The actual gameplay though felt a bit empty? 
The survival mode felt like it was best to passively avoid everyone. I didn't feel like it really challenged me and then you get hit by someone you don't see and lose without any feedback.
Well I mostly lost by doing whatever parkour by myself. This was also the most fun I had.
The survival time felt too long. I wish it was a shorter time but higher difficulty.

The coin mode didn't seem focused enough for my taste. Levels seemed to open to figure out the best path.

I'd love to have like a speedrunning parkour course with these controls or a more focused battle mode with faster win and lose states. The current modes felt boring.

It may be that I had way too high expectations based on the screenshots and gifs which promise fast paced action.
I still had a lot of fun moving around and trying to do cool stuff like I was playing a skating game.

Music/Audio is easy 5 stars! 
But I do wish there was some actual synthwave tracks too because of the visuals.


It's a very beautiful game with some flaws.
I just feel like it could be so much more fun if it focused on some faster paced gameplay!

(+1)

Thank you for your kind words and detailed feedback! Since we only had a week, we were mostly just focused on core mechanics and some of the gameplay. We're planning on having multiplayer modes, different maps and game modes, reworking enemy AI, and polishing the gameplay loop to make it more fast-paced and action-packed (in the case that development continues and we perform well for the jam).


Also, I'm with you; parkour would be CRAZY fun. I brought that up to my team about that one too. 


Lastly, thank you so much (in regards to the audio)!! I had a BLAST making the OST and sounds. I was told to go for something Ultrakill-like and wanted to combine that with light jazz fusion inspo/synths. I'm definitely going to make more music and focus on pure synthwave for.


Hoping to polish this more in the future and create some fun action for players. Happy jamming!

(+1)

yeah I'll be following to see if you will continue the project!
Will definitely give it another shot post jam if it gets more fast paced!